@inproceedings{172bd4136d6e4f6fa7611de6976ae4ca,
title = "Физически корректный алгоритм рендеринга анизотропных поглощающих кристаллов",
abstract = "This paper is devoted to the problem of photorealistic rendering of optically isotropic and anisotropic absorbing crystals (media), notably computing light absorption during ray propagation though a crystal media. The paper describes a local model for calculation of ray attenuation during its propagation though isotropic, uniaxial, and biaxial media. A physically correct algorithm of rendering anisotropic absorbing crystals was built on the developed. The model is intended to be used in ray tracing algorithms allowing their authors computing pleochroism phenomenon in a physically correct way.",
keywords = "Anisotropic absorption, Birefringence, Crystals, Optical dispersion, Photorealistic rendering, Physically based rendering, Pleochroism, Polarization",
author = "Debelov, {Victor A.} and Kozlov, {Dmitry S.}",
note = "Publisher Copyright: {\textcopyright} 23rd International Conference on Computer Graphics and Vision, GraphiCon 2013 - Conference Proceedings. All rights reserved. Copyright: Copyright 2020 Elsevier B.V., All rights reserved.; 23rd International Conference on Computer Graphics and Vision, GraphiCon 2013 ; Conference date: 16-09-2013 Through 20-09-2013",
year = "2020",
language = "русский",
series = "23rd International Conference on Computer Graphics and Vision, GraphiCon 2013 - Conference Proceedings",
publisher = "GraphiCon Scientific Society",
pages = "191--194",
booktitle = "23rd International Conference on Computer Graphics and Vision, GraphiCon 2013 - Conference Proceedings",
}