Lens model to process linear polarized light

V. A. Debelov, K. G. Kushner

Research output: Chapter in Book/Report/Conference proceedingConference contributionResearchpeer-review

Abstract

lens is one of main objects in optics; it was quite sufficiently elaborated as a subscene of 3D scenes in the realistic rendering. In this paper, we consider a development of a computer model of a lens to be a part of a computer model of a polarizing microscope (or polariscope), i. e., a model that takes into account polarization and coherency of light rays to provide computations of interference pictures. Lens geometry is a volume bounded by two transparent spherical surfaces and an opaque side surface (cylinder or cone); it is implemented as a single primitive of 3D scene along with other primitives like surfaces. An implemented lens model transforms an incident linear polarized light ray to outgoing rays with corrected intensity, polarization state and phase. Note that an effect of diffraction is not taken into account.

Original languageEnglish
Title of host publicationGraphiCon 2017 - 27th International Conference on Computer Graphics and Vision
PublisherGraphiCon Scientific Society
Pages58-62
Number of pages5
ISBN (Electronic)9785794429633
Publication statusPublished - 2017
Event27th International Conference on Computer Graphics and Vision, GraphiCon 2017 - Perm, Russian Federation
Duration: 24 Sep 201728 Sep 2017

Publication series

NameGraphiCon 2017 - 27th International Conference on Computer Graphics and Vision

Conference

Conference27th International Conference on Computer Graphics and Vision, GraphiCon 2017
CountryRussian Federation
CityPerm
Period24.09.201728.09.2017

Keywords

  • Lens
  • Linear polarization
  • Optical dispersion
  • Photorealistic rendering
  • Polarizing microscope
  • Ray tracing

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